Showing posts with label children's books. Show all posts
Showing posts with label children's books. Show all posts

Sunday, October 11, 2009

Winnie and Tigger Go On A Digital Venture


Children want books that engage them, often with pictures that help them to visualise the story and expand their interest. Do ebook readers do that today – we don’t think so? Anyone who believes that greyscale in no matter how many shades is child friendly is obviously believing their own words and not awake.

We wrote recently about the digitisation of Children’s Books and we also wrote about the Sony PSPGO game console and Nintendo’s flurry into ebooks. Since then there have been a number of releases that have caught the eye.

EA Games in partnership with Penguin and Danish Publisher Egmont, is to create a new line of books that children can access via the Nintendo DS touchscreen and stylus and which combine storytelling with quizzes, links and other interactive features. FLIPS will be marketed in bundles of 6 to 8 books.

Penguin obviously see a massive installed base of Nintendo DS game machines and a captive audience and hope their offer will cross over and introduce interactive books to children on a platform that they are already engaged on.

Winnie the Pooh, Enid Blyton and others are coming to the digital age should re-engage parents to their childhood and enable them to share their love of these books with their 7 to 11 year olds. AA Milne and illustrated by EH ShepardPenguin also intend to open up their vast list of children’s books which include; Thomas the Tank Engine, Mr. Men, Rupert Bear, Wallace and Gromit on its website later this year.

The challenge is to find the platform children and parents will be most comfortable with and also to build digital content that is capable of being sliced and diced to fit various format offers and devices. Children may like games machines but that doesn’t mean that they want to read or interact with ‘stories’ on them. Also if the parent isn’t familiar and equally engaged they will revert to the tried and tested book. The nostalgia play only works when both the parent and the child are engaged. The other challenge is to respect that AA Milne writing was complemented by EH Shepard’s illustrations and now that imagery is engrained into the stories and therefore should be retained.

Egmont are themselves trying to tap into the childhood memory, or trip down memory lane, and are to publish Hanna-Barbera books with characters such as Yogi Bear, Dick Dastardly, The Jetsons and Top Cat.

Children’s books are often bought by parents, relatives and friends of the family and it is wise to tap into their childhood favourites. The challenge is to ensure that the buyer migrates to, or recognises the value of the digital offer and doesn’t just pick the format they once knew and loved.

Thursday, September 24, 2009

Children's Book Publishing in a Digital Age

It is interesting to read the recent article in PW about the US forum held by the Children’s Book Council on “The Current State of E: Publishing in the Digital Age,” and also to note that The Bookseller is to hold a similar event on 1st October.

Digital children’s publishing is a difficult genre. After all there are significant differences between the needs of the various age groups. The infant is learning to read in basic steps and needs lots of images to help them, they are also read to by guardians which changes the dynamics of the experience to one that is shared.

Illustrations and graphics are important in these formative years and the stories or texts are often short and certainly the pages are full of colour. As the child develops and starts to read to themselves then the stories get longer and the need for graphics diminishes until they reach an age when pure textural stories take over and they are able to form their own images. Children’s book buying also changes over the development of the child where initially the books are bought by others to a stage where they are chosen and eventually bought by the child and even driven by peer groups. The age of the reading group also demands many similar changes over the creative, editorial, production development period which all can impact the content, the packaging, the marketing, selling and the way the work is read.

So having stated the obvious, how does digital impact children’s publishing? What should publishers be considering today and what is likely to happen moving forward into this Brave New World?

Publishing is a rights business and children’s publishing has had a potential wide usage of rights. After all, we can all picture images from our childhood, many of which had associated merchandising. Some were lucky to transform onto the small screen and some even the big screen. The classic rights rule of acquire wide and use narrow is never more true than in children’s books. It is likely to even be more important in the digital world where digital games, animation, graphics, video is no longer a skill of the few but open to all and the ability to exploit rights very easy. We also live in a global networked economy and although the words may change, the images may remain the same, or visa versa and digital technology can often now transform content and associated materials in a click.

The work itself is no longer straight jacketed between two pieces of stiff card. Publishers may not want to be the experts in technology but they now have to manage diverse technology and its interaction with content. We have often wondered which the more valuable asset the image is and artwork or the text and the story. Both go hand in hand and the lower the age group the more the balance. It is not just a case of capturing and developing digital content but managing it as digital assets that can be repurposed many ways. Publishers now must consider the interaction with the reader that digital offers and manage multiple user offers. There is also the question of whether the child can customise the work and ‘own’ it in a way that increases the value to them.

We all remember the books we experienced and enjoyed and often want to share these with our own children. However, like most books they go out of print and over a generation they can become orphans. The author’s rights may revert but the illustrator was fee based and remains tethered to the publisher or can be reverted but is separate to the work. As more and more digitisation exposes the potential wealth of the out of print world then the children’s market is one that offers huge potential. The books may require re editing to survive the politically correct world we now have to conform to but the material is an Aladdin’s cave as it is already known to many parents.

Marketing children’s books is about exciting parents and children. It isn’t about catalogues and dry AI sheets but about creating something that grabs the bookseller, the parent and the child’s attention. Publisher may create digital marketing material to sell physical books and never create a digital rendition and there is nothing wrong with that approach. Marketing widgets need to be two page spreads, support full colour and contain a wealth of support material and extras. They challenge is to get them in front of the buyer and not the store buyer but the consumer buyer. We should also recognise that the child, until they are old enough, will care less about the author or the illustrator but care a lot about the characters and getting closer to them.

Then there is the new laws on safety and whether the child is exposed to lead, danger etc. These would make you think digital could re introduce the sizzle that may be lost soon.


Finally anyone who believes that the digital ebook readers in there current form pass the test are mad. Its asking a child who is familiar with the internet, games machines, HD Television to go back to watching black and white TV. eInk is not just inappropriate in this sector it dies in this sector. Even in school it fails to even come close to the benchmark and publisher here must think as a child not as the devices manufactures wish them to think. Also here we must recognise that children do not have the most expensive smartphones but often the more practical and cheaper mobile. They do all have, or increasingly all have access to PCs, laptops etc.

This brings us back to the original article on the US forum. As reported it appeared to be more of a sales pitch by technology and channel providers than a serious look at the digital opportunities, trends and landscape that is children’s publishing. The US speakers included Follett Digital Resources, Ingram Digital, OverDrive, ScrollMotion. It is also interesting to note that the UK speakers come from Nielsen BookScan the BA children's bookselling chair, Scholastic Children's Books, Waterstones.com and the panels includes Tesco, BCA, Bounce Sales & Marketing, Gardners, Penguin , PatandPals and TIGA, the national trade association that represents game developers in the UK and Europe.